PoE: Boneshatter Juggernaut Build Guide

  • This guide will require you with the steps to Bonk everything and whatever you come across. Boneshatter isn't the fastest build, but it's sturdy also it smacks things using its big stick.

    It is among the very few viable “true melee” builds left hanging around, and Juggernaut is a natural fit for Boneshatter as Juggernaut turns into a very tanky boy using Boneshatter’s innate infinite scaling.

    There will also be Slayer versions of Boneshatter which will deal more damage. However, I prefer not to die, even when it takes me a little longer to bonk the one thing I am bonking to death.

    Build Assessment


    Very Sturdy

    Very Simple

    Genuinely hard to mess up


    Plays at true melee range which could feel a little clunky

    Needs to do mechanics

    Can struggle a little to get its damage going

    Playstyle and Build Mechanics

    Boneshatter Boneshatter has built-in near-infinite scaling of harm, provided we now have enough attack speed. This does however comes at the cost of people hitting ourselves increasingly hard once we build more stacks of Trauma. We can sustain this punishment once we abuse the innate tankiness supplied by our Ascendancy to out-regen the harm we are doing to ourselves with the Ascendancy node Untiring. The harder we hit ourselves, the greater we regen.

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    Other than that, we stack some impale chance, grab a reasonable bit of armor, and visit the town.

    We further abuse the self-harm inflicted on ourselves with the node _ Inorexible _ to construct endurance charges and them up permanently.


    We cannot begin our Journey with Boneshatter Boneshatter because of its level requirement. So on our way there, we'll instead bonk things with Ground Slam followed up by Sunder Sunder after which swapping to Boneshatter Boneshatter after we do our first Labyrinth for that Ascendancy point.

    From then onwards, we'll be waking things hard with our big stick.

    Ground Slam / Sunder

    Ground Slam Ground Slam

    Added Fire Damage Support Added Fire Damage Support

    Chance to Bleed Support Chance to Bleed Support

    Upon reaching Mer veil's Cavern you'll swap Ground Slam for Sunder Sunder


    War Banner War Banner

    Vitality Vitality

    Herald of Purity Herald of Purity

    Determination Determination

    You fill these in because they become open to you. Try not to over-level Vitality Vitality an excessive amount early on

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